Welcome to an open talk by Anita Sarkeesian! The number of seats are limited — RSVP to firstname.lastname@example.org to reserve your seat. At 3.55 pm reserved seats that aren’t taken will be given away.
Space Invaders: The Fight for a More Inclusive Gaming Industry
From the earliest days of video arcades to the most current home console hits, women have been treated as invaders in the male-dominated games industry; a reality that’s reflected in games themselves, and in the surrounding culture. This talk examines the past and present of gaming to illuminate how some bold industry intruders have begun to change gaming culture for the better, and what we need to do to continue making video games the inclusive industry that it should be.
ABOUT ANITA Anita Sarkeesian is an award-winning media critic and the creator and executive director of Feminist Frequency, a non-profit website that focuses on teaching critical media literacy through videos, podcasts, and long-form feminist analysis of politics and pop culture.
ABOUT OPEN SCHOOL Open School is a sporadic lecture, workshop & seminar series organised by the department of Visual Communication / Graphic design & Illustration, Konstfack University College of Arts, Crafts and Design, Stockholm. Poster design by Louise Khadjeh-Nassiri.
Best known for writing the web series Extra Credits, James Portnow is a game designer and consultant known for his theories on socially positive design. He received his Masters from Carnegie Mellon’s Entertainment Technology Center, went on to work for Activision as a designer on the Call of Duty series before raising funds to start his own company, Divide by Zero Games. He currently serves as the CEO of Rainmaker Games, a design and consulting firm that has worked with partners from Zynga to Riot Games, in addition to writing the popular Extra Credits and Extra History series.
The event was initiated and lead by Benjamin Danbrant and Johan Löfving and is free thanks to our sponsors Sparbanken i Karlshamns Näringslivsstiftelse, Stiftelsen Elektronikcentrum i Svängsta, Studentregion Blekinge and Blekinge Business Incubator
It’s hosted by NetPort Science Park with additional help from Gameport/Blekinge Business Incubator.
LiU Game Conference is an annual conference about computer games, visualization and virtual reality – presented by LiU Innovation and HiQ.www.liugc.se
This year we offer speakers from Riot Games (League of Legends), Epic Games, Telltale Games, DICE, Swedish AI Society, Linköping University, The Royal Danish Academy of Fine Arts + moderators from East Sweden Game and Swedish Games Industry – and more to come!
LiU Game Awards is also part of the program; a student game development competition with fine prizes.
Try games from East Sweden Games and students projects + visit the company exhibition for valuable contacts.
Students and employees from Linköping University are welcome as well as industry professionals.
Arranged by LiU Innovation, HiQ and the Institution for Computer Science at Linköping University with support from East Sweden Game, Microsoft and Science Park Mjärdevi.